Editing dialogue and narration
Each panel has editable text fields:
- Dialogue — what characters say. Dialogue is per character: each character on the panel gets their own input. If two characters speak in the same panel (the typical back-and-forth case), each one's line is captured separately so you can rewrite them independently.
- Narration — narrator captions, scene-setting text, and internal monologue (rendered in rectangular caption boxes, not speech bubbles). Narration is panel-wide, not per-character.
- Character assignment — which of your defined characters appear in this panel. Adding a character here makes a new dialogue field for them.
Editing these fields is free — no credit cost — when the dialogue and narration is overlay text (the typical case in ComicInk: speech bubbles and captions are positioned by the editor, not burned into the underlying art).
How to edit (web)
In the issue editor (the flipbook view), hover any page and click the Edit button (or use the Edit ▾ menu in the ribbon and pick Edit Script). The editor opens with one row per character on the panel:
- Each character has their own dialogue line
- Type or rewrite each character's line independently
- Add a character via the dropdown — a new dialogue field appears for them
- Remove a character via the X — their dialogue clears with them
- Edit the narration field separately for narrator captions
- Add or remove a panel from the page (changing the panel count regenerates the page art and does cost 50 credits)
- Save your edit
Changes appear immediately in the flipbook view.
How to edit (iOS)
Tap any panel in the issue editor to open the panel sheet. Each character on the panel shows a separate dialogue field — tap a field to rewrite that character's line. The narration field is below the dialogue rows. Tap Save to write your changes.
Multi-character panels (back-and-forth)
When two or more characters speak in the same panel, each one's lines stay attributed to them in both the editor and the script review screen. You'll see speaker labels like:
Maya: "Stop right there!"
Kai: "Never!"
If you ever see dialogue showing up in the wrong field (for example, a character's line appearing under "Narration"), open the editor and re-attribute it by typing the line into the correct character's row and saving. Old comics created before this update may need a one-time re-edit to clean them up.
What about text in the image itself?
Some text is generated into the page image — for example, a sign on a wall, a newspaper headline visible in the panel, or a chalkboard. This is "in-image text" and is part of the rendered art.
To change in-image text, you need to regenerate the page or panel — 50 credits. The new prompt should specify what the in-image text should now read.
The same applies to translations: when you translate an issue to another language, in-image text is regenerated in the target language, and that's where the 50-credit translation cost comes from.
Adding panels
You can add a new panel to a page after generation. Adding a panel changes the page layout, which regenerates the page image — that costs 50 credits.
Removing panels
You can remove a panel from a page. This also regenerates the page image (50 credits) so the remaining panels reflow properly.
Reordering panels
Reordering within a page changes the layout, which regenerates the page (50 credits).
Multiple language versions
If your issue has been translated to other languages, edits apply to the version you're editing. You may need to re-translate the affected panels for other language versions to reflect your changes — see translating your comic.
Updated on: 29/04/2026
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