Articles on: Characters, Worlds, Assets

Worlds and settings

A world is a location or setting in your story — a city, a planet, a single building, an era. Defining a world gives the AI a reference for how the place looks so scenes set there feel consistent across pages.


Defining a world is free (0 credits per world avatar).


What a world has


  • Name — short reference name ("Neo-Kyoto 2099", "The Throne Room", "Greenwood Forest").
  • Description — what the place looks like, its atmosphere, lighting, distinctive features.
  • Avatar — a generated reference image of the world, used as visual ground truth.


When to use a world


You don't need a world for every scene. They're most useful when:


  • Your story spends multiple pages in one location and you want it to feel like the same place each time.
  • The setting is unusual or stylized and you want to lock its look in.
  • You're working in a fantasy or sci-fi world and want consistency across issues in a series.


For a story that bounces around many places (a detective walking through five locations on one page), individual world references add overhead without much consistency benefit. Lean on the synopsis instead.


Tips for descriptions


  • Visual specifics — colors, lighting, weather, architecture, scale.
  • Time of day — "always dusk" or "perpetual neon midnight" anchors the lighting.
  • Era and tech level — "1980s analog tech, no smartphones" or "post-apocalyptic, rusted metal."
  • Mood words — "oppressive", "warm", "haunted", "bustling" — affect both color palette and composition.


Example: "A neon-drenched Tokyo back-alley in 2099. Permanent rain, signs in Japanese and Korean reflecting in puddles. Crowded, claustrophobic. Low neon sun in the distance. Cyberpunk."


Using worlds in your story


Reference the world in your synopsis or panel descriptions: "Maya runs through Neo-Kyoto's back-alleys" or "They meet in The Throne Room." The AI picks up the world reference and uses its avatar as a backdrop reference.


If a panel doesn't reference a world by name, the AI infers the location from the surrounding context.


How many worlds?


Most series do well with 2–5 worlds covering the recurring settings. There's no hard limit; the more reusable each world is, the more leverage you get from defining it.

Updated on: 26/04/2026

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